SuperMap UGC format map tiles | 
		
SuperMap UGC is the tranditional map tile formats of SuperMap. The map tile in same version can be generic.
Table 1 The version of SuperMap UGC map tiles
| Cache version | Description | Whether to support to publish cache in static | Whether to support to create and publish cache in static | Whether to support the cache management | Default output path  | 
	|||
|---|---|---|---|---|---|---|---|---|
Original  | 
		Compact  | 
		Original  | 
		Compact  | 
		Original  | 
		Compact  | 
		
	|||
5.0  | 
		The caches used by SuperMap iServer 6R(2012) SP1 or later. | √  | 
		√  | 
		√  | 
		√  | 
		√  | 
		√  | 
		output path\cache\{map name} | 
4.0  | 
		The caches used by SuperMap iServer 6R and SuperMap iServer 6R(2012). | √  | 
		√  | 
		√ (Default)  | 
		√  | 
		√  | 
		√  | 
		Non-background Transparent: output 
		 path\cache\{map name}_{TileSize}*{TileSize};  Background Transparent: output path\cache_t\{map name}_{TileSize}*{TileSize}. Example: World_100x100, the 100 is the hex system with size of 256 tiles.  | 
	
3.1  | 
		iServer 2.0 caches, namely the simple caches. | √  | 
		
  | 
		√  | 
		
  | 
		√  | 
		
  | 
		output path\cache\{map name}_{TileSize}*{TileSize}, such as World_256x256. | 
3.0  | 
		iServer 2.0 caches. | 
  | 
		
  | 
		
  | 
		
  | 
		
  | 
		
  | 
		
  | 
	
2.1  | 
		The IS.NET cache use new map cache generation scheme. | 
  | 
		
  | 
		
  | 
		
  | 
		
  | 
		
  | 
		
  | 
	
2.0  | 
		IS.NET cache. | 
  | 
		
  | 
		
  | 
		
  | 
		
  | 
		
  | 
		
  | 
	
1.0  | 
		3D scene caches, namely, the global subdivision 1.0 caches. | √  | 
		√  | 
		√  | 
		
  | 
		
  | 
		
  | 
		output path\{3D scene name}, such as scene_olympicgreen. |